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Final Year Projects

  • 01/06/2009 — iron|noir 1x7

    iron|noir is a prototype for an iron powder based display. Seven rectangular shaped, hand-coiled electromagnets are arranged like a seven- segment display as found in old digital alarm clocks. When being switched on the magnetic field creates a deep shadow-like effect in the iron powder allowing to display any numeric digit.

    Using analogue means the outcome is a strange and beautiful effect – a materialized expression of digital information on one hand and a virtual, intangible projection of a shadow on the other hand.

  • 01/06/2009 — Weiche

    Weiche is a tactical navigation device for cyclists that considers the notions of psychogeography. Directions will be 'sensed', as opposed to read from a display, using vibration mechanisms that allow the user to stroll around and experience the city without visual or acoustic distractions. Navigation is not based on point-by-point directions but on an absolute angle relative to the user's position and bearing. Because of this there is a tolerated element of vagueness to the interface, which potentially encourages interpreting the route to the same destination in many different ways. This could aid the user to break with routines and explore and experience the urban landscape on her journey.

Uni Projects

  • 03/03/2008 — Aquarium

    Aquarium takes the user on a journey through an underwater soundscape adapting accordingly to water depth, season and passing by objects.

  • 14/01/2008 — Control

    Control is a concept simulation of an interactive installation based on my reading of a book by Jeff Lindsay called Dexter.

  • 12/11/2007 — Gleam

    Gleam is a concept simulation of an interactive installation for Apple's retail store on Regent Street to showcase their new iPod shuffle range.

  • 06/02/2007 — geoPals

    A social application based on the theory of 6° of Separation.

  • 12/12/2006 — Symbiosis

    An interactive application that tries to capture aspects of the physical environment and its inhabitants in a virtual microcosmos governed by the same set of rules. Life evolves or possibly dies out if variables drop out of balance.

  • 31/10/2006 — Gravity

    A little experiment to examine how gravity can be applied to a virtual object.

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